vamos a ver, lo de las estrellas no es ningún drop, simplemente es el contador para subir la medallita. FIN.
la semana se reinicia un día concreto o es siete dias más tarde de cuando hayas conseguido el drop?
edit: http://josh3d.com/csgo/ lol
Tiene poco sentido lo de la XP, si tu vas subiendo de nivel sin que te dropeen armas, cuando pase la semana te va costar la vida subir de nivel si ya estas al 10 xD
#3908 del 3 al 4 me marca la misma xp 5k, seguramente subire mas rangos simplemente por jugar. Asiq si noto q suben los numeros ya lo dire, o cualquier otra persona.
Podrian haber blockeado los puntos antes de alcanzar en un nuevo nivel y desblockearlo pasado una semana. Si hubieran puesto rangos limitados, pero siempre hacen las cosas un tanto extrañar para la comunidad.
Release Notes for 5/29/2015
29 MAY 2015 -
[ NETWORKING ]
– Fixed a bug in the visibility/occlusion query that caused players to disappear sometimes.
– Added server convar to avoid sending footstep audio messages when they are out of audible range.
[ MATCHMAKING ]
– Expired competitive cooldowns now require a confirmation from the players.
– If a surrender vote is about to pass after the round is already over, it will cancel the vote.
– If a surrender vote succeeds right before halftime, the proper teams will surrender at the next opportunity.
[ OPERATION BLOODHOUND ]
– Updated some game settings and bonus XP values for the Guardian missions.
[ UI ]
– Fixed death notices not being truncated properly and being offset when they were very long.
– Added cage opening sound to weapon reveal.
– Released more XP Rank Icons.
[ MISC ]
– Bots will now no longer bunch up on a hostage and all try to rescue it at once.
– Reduced Earned XP Demolition and Arms Race multipliers to bring them in line with other game modes.
[MAPS]
-Office
–Fixed a bad nav mesh spot
-Season
–Latest version of Season
-Rails
–Fixed some spots where C4 could get stuck
–Fixed some spots where players could get out of the map
-Log
–Fixed some spots where C4 could get stuck
–Fixed some spots where players could get stuck
–Fixed a smokegrenade sorting issue on the bridge
Me imagino que es normal estar en Private 3 haber hecho 6 misiones y que me haya tocado solamente una caja y una p90 tormenta no? Que sacacuartos , que verdadero timo.
Hago 5 misiones ayer , me ponen 21h para poder seguir haciendo misiones , acabo de hacer 1 ahora y me ponen 19 horas para poder seguir haciendo misiones....wtf? xD , pues si tengo que ir a una por dia apartir de ahora voy apañao , me parece una soberana mierda.
#3915 Hombre todas de golpe no , pero al menos 3 o 4 diarias
#3914 Que esperas que te dejen hacerlas de golpe? Ni con la anterior que podías pagar por mas libritos te dejaba hacer todas de golpe
Hay una misión en la que has de conseguir 1.000.000 de dolares como ct en una casual, estamos locos o que¿?
Con la operación ya fuera podeis ir hablándolo en un lugar como este http://www.mediavida.com/foro/counterstrike/operacion-bloodhound-536827 o si alguno se lo quiere currar más, puede hacer uno nuevo y lo vamos editando.
Ahora pls, dejad esto para updates y no para misiones xd
Release Notes for 6/3/2015
3 JUN 2015 -
[MISC]
– Fixed a crash on defuse maps in Guardian Mode.
– Fixed ragdolls sometimes appearing at delayed enemy positions.
– Fixed players who were not networked sometimes showing up as friends in client code (like the UI).
– Fixed server browser sorting by tags instead of ping by default.
– Fixed cloth sometimes jittering when seen for the first time.
[MAPS]
-Added gd_crashsite
-Log
–Fixed various exploits and spots where C4 could get stuck
Añado que salga el precio del juego en la tienda de Steam arriba de cada página, así cuando esté de oferta os saldrá ahí.
Es una actualización del foro más que del csgo, pero creo que es interesante xd
UPDATE 11/06/2015
[OVERWATCH OUT OF BETA]
– Added an XP reward for accurate Overwatch verdicts. The reward is proportional to the investigator’s Overwatch Score, is delivered after a sufficient number of accurate cases have been resolved, and can be collected by completing matches on official servers.
– Added a message to users when they have reported a user that was banned by VAC or Overwatch.
– Added a message to users when they have lost XP, competitive wins, Profile Rank, and Skill Group due to partying with a cheater.
– Updated the Overwatch F.A.Q.: http://blog.counter-strike.net/index.php/overwatch/
[SOUND]
– Weapon fire sounds no longer prevented from playing due to the Potentially Audible Set.
– Fixed bug where dormant players could emit bullet impact sounds.
– New ladder footstep sounds.
– Inspecting a weapon from loadout screen now plays cage opening sound.
– Adjusted weapon fire sound falloff to be more noticeable at near range distances.
[ UI ]
– Added Leadership, Teaching, and Friendliness commendations to the scoreboard. The team member with the best score in each category will display the relevant icon.
– CS:GO Profile Ranks now display like Skill Groups in the scoreboard: always for friends and party members, and at the end of the match for everyone else.
[ MISC ]
– Doubled GOTV broadcasting and recording snapshot rate ( to 32 ) on official servers.
– Fixed a bug that allowed players to commend themselves and removed all such commendations.
– Update rates enforced for players can now be configured higher than GOTV master tv_snapshotrate.
– Tickrates for players on official servers are now enforced to match server tickrate.
– Players must now be at least Rank 3 to play Competitive Matchmaking.
Estaba haciendo una misión antes de la actualización y todo me iba bien, pero ahora las bajas que hago no me cuentan para la misión, que puede ser/puedo hacer?
#3923 – Players must now be at least Rank 3 to play Competitive Matchmaking.
Parece una tontería, pero esto se va a cargar a muchos chetos del mm. Aunque yo lo habría puesto en rank 5 ¯_(ツ)_/¯
#3924 ok hay que volver a darle a la misión después de la actualización pq no se guarda como que está activa u.u