http://www.t-ono.net/Game-Reviews/Atelier-Meruru-the-Apprentice-of-Arland-PS3-Review.html
Unlike Atelier Totori and Rorona where quests and orders are seemingly fulfilled only to advance through ranks and deadlines on a much smaller, more intimate level, everything in Atelier Meruru is done in order to advance the kingdom, and this is where the game truly shines. Similar to other classic titles in the RPG genre such as Dark Cloud and Fable, the game uses a world building mechanic where players get to see the world change dramatically around them in realtime. What may once start off as nothing more than a forest with a single prospector scoping out the land can turn into a bustling military outpost by delivering items or hunting down a local monster. Nothing feels arbitrary, and in the days where seemingly every JRPG is using some sort of item synthesis, this makes Meruru feel fresh, original and innovative. Not to mention that it's highly addictive with its "just one more quest" approach that had me staying up way beyond my usual bedtime.
adoro esto, cant fucking wait