Supongo que como todo, ahora con eso del 50% mas de reputacion segun subes ya tendras una base para el equipo. No creo que tardes mas de 2 semanas en tener todas en venerado. (he tenido que mirarlo sigo diciendo reverenciado :no: )
#121 Pero el 50% más de repu era solo para personajes del mismo server, creo recordar, comprando un objeto. Yo esque me voy a un servidor distinto (bueno, y que nunca me subí las repus con mi main, qué pollas xD).
Lo de las reputaciones es para toda la cuenta, lo que es sólo para personajes de un mismo reino es el buffo de puntos de valor que te dan cuando capeas con un personaje.
This means that there will be five variations of some items. You’ll now see a 5.2 raid item of LFR quality at item level 502, the same item in Normal quality at item level 522, the item in Normal Thunderforged quality at item level 528, the Heroic version of the item at level 535, and the Heroic Thunderforged version of the item at level 541.
#125 Pero en lich no dijeron que eso de poner tantos ilvl distintos para los mismos objetos no les habia salido bien y que ya lo ivan a dejar mas unificado? Porque volvemos ahora con LFR, normal, elites, hc y elite hc :S
Que coñazo!
El tocho entero:
Coming to the PTR in the near future will be a new designation of item type in Normal and Heroic raids for non-tier pieces. Each 5.2 raid boss will have a chance of dropping this new designation of a particular item that’s 6 item levels higher than their counterparts. These higher quality versions will be called “Thunderforged”. This means that there will be five variations of some items. You’ll now see a 5.2 raid item of LFR quality at item level 502, the same item in Normal quality at item level 522, the item in Normal Thunderforged quality at item level 528, the Heroic version of the item at level 535, and the Heroic Thunderforged version of the item at level 541.
This new item designation is being added for a couple reasons, but first and foremost to make loot drops more interesting overall, especially after you have earlier bosses in Throne of Thunder on farm. As you’re working on progression, those first few bosses can now continue to provide a chance at upgrades, making repeated kills potentially more exciting and rewarding. Those additional upgrades can then help to slowly raise power, and boost you over whatever progression roadblock you may hit.
We’ve also received a lot of feedback regarding 25-player raids, and have been looking for ways to address some concerns. Ever since we changed 10-player raids to drop the same item level as 25s, we’ve seen a steady decline in 25-player raiding. This isn’t surprising. A 25-player raid takes an extra level of logistical commitment for the officers of those groups. It’s unfortunately easy for a 25-player guild to collapse down into a 10-player guild, but very unlikely for the opposite to happen. However, we like 25-player raiding and don’t want to see it go away. Like many players, we love the epic feeling that comes with banding together more massive groups to battle powerful foes, we love that there’s opportunity for those groups to try out new players or unusual comps without causing a huge burden, and we want to support the larger raiding guilds. That said, we’re also concerned that over-rewarding the 25-player guilds—if, for example, we went back to a higher item level across the board for 25s, as was the case for Icecrown Citadel—would feel like a slap in the face to the many 10-player raiders out there, who are the majority of our Normal and Heroic raiders.
To attempt to navigate this minefield, we’re going to try having Thunderforged items drop more frequently in 25-player raids. They’ll be somewhat rare in both cases compared to the standard versions that’ll drop, but they’ll be even rarer in 10s. Overall, a 25-player group will be more likely to end up with a slightly higher item level after several weeks of raiding.
It’s important to keep in mind that this only affects 10- and 25-player Normal and Heroic raids, and tier-15 armor pieces won’t be available in Thunderforged quality at all. We’re curious to hear your thoughts about these changes, and what you think once you begin seeing them on the PTR.
RPV: que meten una nueva feature llamada "Thunderforged", un chance de que el gear sea mejor al dropear en raid. Y para tratar de promocionar las raids de 25, quieren que el chance de que dicho gear caiga en R25 sea mayor.
Guapísimo lo que vendrá con el 5.2
750 de reputación por la primera HC y 350 por el primer escenario.
#129 Espero que dejen elegir la del rey del trueno porque si no menuda mierda.
#132 Entonces cual es el fin de subir esa repu? Que recompensa/s obtienes?
#130 Hombre, según ha dicho un azul la nueva reputación no tendrá objetos de valor, así que da un poco igual. Al menos a mí xD
To encourage Raid Finder groups to persevere, each time an Raid Finder group wipes on a boss fight all players in the group receives a stacking buff that increases health, damage dealt, and healing done by 5% (up to a maximum of 10 stacks). This buff is cleared once the boss has been killed.
Conseguir bolsas con 28g va a ser mas facil que nunca
Por lo que he leído por aquí y por la web oficial parece que estará chulo!!
A ver si acaban ya con los rpp y le damos caña!
Se sabe fecha ya del parche??
Esta mañana estaban diciendo por el general que el dia 26 de febrero.. Posible?
#140 con el ptr unas semanas puesto ya dudo mucho que tarde tanto.yo creo que como muy tarde a finales de febrero
#142 pero finales de marzo son casi 2 meses.me parece exagerado tanto tiempo.
Todavía no han terminado de probar los jefes en 10N... Va para largo el tema.
Below is a tentative unlock schedule. This is of course subject to change and does not reflect patch release dates.
Active – PTR set to stage 0. The Sunreavers and Kirin-Tor will besiege the island from offshore.
Feb 8 – PTR set to Stage 1. You’ll be able to conquer a foothold on the island itself.
Feb 12– PTR set to stage 2. With your help, Jaina and Lor’themar will blast the walls and infiltrate the outer city.
Feb 15– PTR set to stage 3. Daring players can infiltrate the mines and blast open the doors to the Thunder Forge.
Feb 19 – PTR set to stage 4. Block further Zandalari reinforcements by overtaking the shipyard.
Feb 22 – PTR set to stage 5. Fight your way to the Thunder King’s front door! Jaina and Lor’themar will have a ... reckoning.
#143 No se si di en el clavo.. solo lo comente por aqui por que lo lei en el general del juego.. por eso pregunte.. por aqui hay mucho " enterado " de parches etc.
Verás que no tengo la Sha Touched upgradeada para entonces... Se están metiendo prisa estos cabrones.
#147 Cuando salió MoP dijeron 240324832 veces que para esta expansión iban a sacar contenido con mucha más frecuencia, y es lo que están haciendo. No sé de qué te extrañas (como mucho yo me extrañaría de que cumplan lo que han dicho).
#148 hombre que se les esta pelando un poco el culo por el tema de la bajada de clientes es un hecho.una cosa es sacar contenido mas frecuentemente y otra sacarlo tan rapido.
con la crisis y los buenos b2p y f2p que estan sacando al mercado no tienen otra que apretar.
Los puntos de valor no se convertirán en puntos de justicia
http://us.battle.net/wow/en/forum/topic/7909111142
After reading your feedback and locking ourselves in dim, fluorescent-lit rooms for much deliberation, we have decided that we are NOT going to convert Valor to Justice and Justice to gold when 5.2 ships. Current Valor items will continue to require Valor in 5.2, and will be offered at a discount as listed in the PTR patch notes. Given that PvE and PvP currencies function quite a bit differently, Conquest will still convert to Honor and Honor to gold as previously discussed.
We’re making the Valor change for a couple of reasons, but primarily because we think a down-conversion under the new Mists endgame progression model just feels mean. We traditionally viewed this conversion process with each patch as a necessary evil to discourage hoarding—it’s not fun to feel like you can’t spend your Valor in the weeks before a new patch because you have to be ready to buy everything up. However, we have a Valor cap now to prevent excessive hoarding, many of the Valor rewards in 5.2 require raiding to acquire (for example, many of the ilevel-522 rewards are tied to Shado-Pan Assault reputation, which you’ll only gain rep with by raiding in the Throne of Thunder), and the LFR version has an ilvl-480 requirement, meaning you can’t hoard Valor on a brand new 90 and jump straight to the best stuff. All of these factors being considered, it doesn’t make good sense to take Valor away from players in this context. Down-conversions may occur for future patch releases depending on the circumstances, but for 5.2 it’s safe and snuggly where it is.
In addition, we’re making a change to ensure that there are some gear rewards available via the Kirin Tor Offensive and Sunreaver Onslaught, the two new factions with which players can earn reputation in 5.2 without raiding. The patch was shaping up to be a real challenge for players who don’t like raiding (including LFR), as our original design meant that no new Valor rewards would be available to them without needing to run Throne of Thunder. You can expect to see the Valor rewards on the Kirin Tor Offensive and Sunreaver Onslaught quartermasters updated on the 5.2 public test realms in the near future. These rewards are ilevel 496 and will only accommodate a few slots, as they aren’t intended to be very attractive to raiders (including those running LFR), but should give non-raiders something to shoot for in 5.2.
If you’ve already made plans and sank your Valor, don’t fret! As of this announcement, and even if you have 0 Valor currently, you still have enough time to cap out at 3000 Valor before patch 5.2 goes live. (It’s math!)
We’d love to hear your feedback about this change, and how you’re planning to earn, save, and spend Valor before the patch releases.