Pues eso , me he echo un warlock ,y me han dicho que para subir rapido es mejor meterle en el demons , pero yo tmb kiero ver de que forma lo tiene la gente , haber si me podeis echar una manilla
lvl 60 warlock pve
Affliction Talents (33 points)
Improved Corruption - 5/5 points
Reduces the casting time of your Corruption spell by 2 seconds.
Suppression - 5/5 points
Reduces the chance for enemies to resist your Affliction spells by 10%.
Improved Drain Life - 5/5 points
Increases the Health drained by your Drain Life spell by 10%.
Improved Life Tap - 2/2 points
Increases the amount of Mana awarded by your Life Tap spell by 20%.
Fel Concentration - 5/5 points
Gives you a 70% chance to avoid interruption caused by damage while channelling the Drain Life, Drain Mana, or Drain Soul spell.
Nightfall - 2/2 points
Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Grim Reach - 2/2 points
Increases the range of your Affliction spells by 20%.
Siphon Life - 1/1 point
Transfers 15 health from the target to the caster every 3 seconds. Lasts 30 seconds.
Level 38: 22 health every 3 seconds
Level 48: 33 health every 3 seconds
Level 58: 45 health every 3 seconds
Shadow Mastery - 5/5 points
Increases the damage dealt or life drained by your Shadow spells by 10%.
Dark Pact - 1/1 point
Drains 150 of your pet's Mana, returning 100% to you.
Level 50: 200 Mana
Level 60: 250 Mana
Demonology Talents (18 points)
Demonic Embrace - 5/5 points
Increases your total Stamina by 15%, but reduces your total Spirit by 5%.
Improved Imp - 3/3 points
Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.
Improved Healthstone - 2/2 points
Increases the amount of Health restored by your Healthstone by 20%.
Fel Intellect - 5/5 points
Increases the maximum Mana of your Imp, Voidwalker, Succubus, and Felhunter by 15%.
Fel Domination - 1/1 point
Your next Imp, Voidwalker, Succubus, or Felhunter Summon spell has its casting time reduced by 5.5 seconds and its Mana cost reduced by 50%.
Master Summoner - 2/2 points
Reduces the casting time of your Imp, Voidwalker, Succubus, and Felhunter Summoning spells by 4 seconds and the Mana cost by 40%.
Destruction Talents (0 points)
None
lvl 60 warlock pvp.
Template:
Affliction Talents (30 points)
Improved Corruption - 5/5 points
Reduces the casting time of your Corruption spell by 2 seconds.
Suppression - 3/5 points
Reduces the chance for enemies to resist your Affliction spells by 6%.
Improved Life Tap - 2/2 points
Increases the amount of Mana awarded by your Life Tap spell by 20%.
Improved Drain Life - 5/5 points
Increases the Health drained by your Drain Life spell by 10%.
Fel Concentration - 5/5 points
Gives you a 70% chance to avoid interruption caused by damage while channelling the Drain Life, Drain Mana, or Drain Soul spell.
Grim Reach - 2/2 points
Increases the range of your Affliction spells by 20%.
Nightfall - 2/2 points
Gives your Corruption and Drain Life spells a 3% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Siphon Life - 1/1 points
Transfers 13 health from the target to the caster every 3 seconds. Lasts 30 seconds.
Shadow Mastery - 5/5 points
Increases the damage dealt or life drained by your Shadow spells by 10%.
Demonology Talents (0 points)
None
Destruction Talents (21 points)
Improved Shadow Bolt - 5/5 points
Your Shadow Bolt critical strikes increase the next 4 sources of Shadow damage dealt to the target by 20%.
Bane - 5/5 points
Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 seconds.
Devastation - 5/5 points
Increases the critical strike chance of your Destruction spells by 5%.
Shadowburn - 1/1 points
Instantly blasts the target with 87 to 99 Shadow damage. Requires 1 Soul Shard. If the target dies from Shadowburn, and yields experience, the caster gains a Soul Shard.
Destructive Reach - 2/2 points
Increases the range of your Destruction spells by 20%.
Intensity - 2/2 points
Gives you a 70% chance to resist interruption caused by damage while channeling the Rain of Fire or Hellfire spell.
Ruin - 1/1 points
Increases the critical strike damage bonus of your Destruction spells by 100%.
Yo me estoy haciendo un afliction/destruction , mis objetivos son llegar a ruin en destruction y en afliction hasta el spell ese ke baja la velocidad muxo al objetivo... no macuerdo como se llama ahora.. qué me recomendais que haga más adelante si me sobrasen talents?
#4 esa habilidad se llama curse of exaustion
PD yo tengo una build 30/0/21, Shadow mastery//Ruin, pero un poco variada de la que esta arriba