HoN: Noticias HoN Test Server

Kaneas

Esas DEBERÍAN darlas... porque sino me se de otro que deja de jugar, xD

Z

si finalmente no las dan, culpareis a la ESL, cuando ella no tiene la culpa, sino me equivoco...

ReJeCt

la esl deberia tener las cosas en la mano antes de ofrecerlas, que no es la 1º ni la 2º vez que pasa esto...

Z

pero no es culpa de la organización, que sino del admin especifico que oferta las cosas sin tenerlas... la ESL desde hace tiempo obliga a sus admins a tener en posesión los premios antes de ofrecerlos. Así no hay problema.

y creo que tu eso lo sabes rejected!

ReJeCt

mmmmmm nose yo, si los tienen porque se espera 4 o 5 meses para darlos? -_- x-fi ns

Kaneas

Se culpa a quien haya que culpar, pero la saca sigue vacia xD

Mithy

Parece que se acerca la versión 1.67

sacado del foro http://forums.heroesofnewerth.com/showthread.php?t=90360

[spoiler=tocho inside]Version 0.2.46

  • Stringtable fixes
  • Interface fixes
  • Matchmaking Fixes
  • New Notifications / Options
  • Leaver threshold lowered to 5%

Tutorial:

  • Fixed tutorial interfaces remaining on screen after quitting
  • Fixed an issue that would allow players to kill creeps prematurely during the basic hero controls phase, preventing them from progressing

Ice Ogre

  • Cooldown of the frost shield increased by 4 seconds (to 5s)

Chronos

  • Curse of Ages now steals 1/1/2/3 agility per charge, decreased from 1/2/3/4
  • Curse of Ages now stuns the target after 5 attacks, increased from 4
  • Targets stunned by Curse of Ages will now properly play their attack animation when the stun wears off
  • Added damage back onto leap
  • Chronosphere now freezes everyone by default, with Staff of the Master lets allies move in the field

Dark Lady

  • Turn rate increased to 900 from 360
  • Dark Blades don't interrupt movement, cast time removed

Defiler

  • Spirits movement speed increased to 500, from 400

Hellbringer

  • Negative Magic Armor is now 3,4,5,6 from -2.7,-5.1,-6.9,-8.3

Legionnaire

  • Sight removed from Terrifying Charge. If the person you are charging goes into the fog the charge breaks now.

Version 0.2.45

  • default SFX volume down to 0.6 from 0.7
  • Average xp earned now uses commas in its display (xxx, xxx, xxx.x)
  • Average xp/min now has a decimal
  • Notifications no-longer slide to the left when logging out
  • Bunch of other stuff with the interface
  • Fixed reconnect dialog. Again.
  • Chat sounds no-longer play in-game

Matchmaking

  • Interface cleaned up and more feedback given to the player
  • A lot of bug fixes on replacing players and matching in general

Kongor

  • Fixed an issue preventing invulnerable entities (such as defiler's spirits) from attacking him

Tutorial

  • Fixed an issue that causes the Thunderbringer Vs Arachna section to cut off prematurely
  • Tutorial now pauses when it's supposed to (and the pause button works)
  • Interface elements from the tutorial shouldn't remain after quitting the tutorial
  • Practice Menu should no longer be available in the tutorial

Andromeda

  • Rescaled ult range to 750/975/1200 from 600/900/1200

Armadon

  • Added cast effect for throwing snot

Thunderbringer

  • Cast times of all abilities lowered to 300ms from 400ms
  • Damage from Chain Lightning is now instant on the first target

Legionnaire

  • Terrify Removed
  • Terrifying Charge Added
  • The Legionnaire charges very quickly at a target foe and swings wide with his mighty axe upon reaching them, dealing damage and Terrifying those unfortunate enough to be standing there. Terrified enemies attack very quickly, but do less damage per attack.
  • 1000 Range, 40/50/60/70 Manacost, 30s Cooldown
  • Charges at max movespeed towards the target. Being stunned or issuing another command will cancel the charge early.\n\nUpon reaching the target, forces an attack that deals 150/200/250/300% of your base damage and applies Terrify for 4/5/6/7 seconds to all enemies in a 110 degree 240 distance cone.
  • Terrify debuff: -50% Attack Damage, +50% Attack Speed
  • NOTE: Effects and Visuals for this are temp for now

Pollywog Priest

  • Number of targets hit by Electric Jolt is no longer capped

Version 0.2.44

Matchmaking

  • Players tagged as "leavers" can no longer join Matchmaking
  • Matchmaking fixes (297,391,991 fixes)
  • Chat server should no longer crash. It was a sad panda before.
  • Players who leave a game before it starts (during the 'loading' phase of a game) will automatically be replaced by someone else.
  • This means if you are in a game that someone leaves during the loading circles (before hero picking), do not leave, someone else will replace the leaver.

General

  • Fixed the reconnection box and some reconnection functionality

  • Reconnect dialog no-longer darkens the screen. Can now close it.

  • Named the Tutorial map correctly and fixed it loading properly from the button

  • Fixed Tutorial textures

  • Fixed the "Send" button to work in the game lobby if it's clicked.

  • Added a new filter option to the server browser "Game Mode:" section called "Advanced". It allows players to filter multiple game modes (ie. SD, BD, BP) all at once locally in the client. Upon selecting 'Advanced' a small panel pops up and the player can choose the game modes they want to see in the game list just by selecting the appropriate checkbox then clicking OK

  • Removed 'remove hero' button in practice mode

  • Easter egg with closing the game

  • Changed some hard coded strings to stringtables for translations

  • Auto-login now works properly and the password field clears properly if auto-auth is unchecked

  • Fixed Kongor new mechanics so wards and such will hit Kongor

  • Now able to set display for fullscreen window on os x (We can't test this publically yet due to no mac client for this beta beta)

  • Added sounds for the Picking/Banning phases of a game

  • Clients who join matchmaking games should no longer send join game notifications to friends/clan members although their "in game" status should reflect on the buddy/clan list and in channel

  • The game server browser should no longer display games that are of the arranged type

  • Added new "Ping" filter next to the "Full Games" checkbox. It filters the results on the client so only pings less the chosen number populate the game list.

  • Added new search support for filtering games by name:

  • Added feature to allow players to type in multiple search phrases. By typing a search phrase and adding a ?|? the client will distinguish one phrase from another. The browser will then search the available games and show any games showing any one of the phrases separated by a "|".

  • Added feature to allow players to exclude certain games based on the search phrase. By typing in a "-" at the beginning of the search phrase the client will automatically filter any games with "Phrase" to not show up. Note that exclusion of search terms takes precedence over inclusion. (Excluding a term, and then trying to include the same term will cause it not to appear, ie ?noobs|-noobs?)

  • The "|" and "-" can be escaped with a "\" should the player want to search on a game with the pipe or hyphen in it.

  • All searches are color and case insensitive, and the order that the search phrases are entered have no effect on how they will display. So "1500|-no ab" is the same as "-no ab|1500".

Some examples:
search Phrase: "1550|1600|1650|-no ab|-noobs" - This searches on any game with "1550", "1600", and "1650" in the name, and if it has the words "no ab" or "noobs" in it it will not display.
search Phrase: "-no ab|1500|1550|-countryname|ab" - This searches on any game with "1500", "1550" and "ab" in the name, and if it has the words "no ab" or "countryname" in it it will not display.
search Phrase: "1500|-SDEM|pipe|test" - This searches on any game with "1500", "-sdem" and "pipe|test" in the name.

Items

  • Reverted Nome's Wisdom

Heroes

Blacksmith

  • Armor increased by .5
  • Flaming Hammer manacost no longer scales with Mulitcast

Chronos

  • Damage removed from leap
  • Chronofield won't freeze swiftblade if he is mid-ult anymore

Hellbringer

  • Summoning Malphas now has new ground effects

Madman

  • Snare debuff stuff removed from Stalk

Maliken

  • Manacost on heal sword removed
  • Self hurt from flame sword changed to 6,9,12,15 from 5,10,15,20

Pollywog Priest

  • Cooldown of wards is now 110/95/80 from 110 at all levels

Succubus

  • Manacost of ult is now 150/250/350 from 200/300/400

Treant

  • Eyes are now stealthed and become revealed when a hero comes into the 300 reveal range

Valkyrie

  • Arrow is no longer "Physical"

  • This means it will hit someone who has void talisman active

  • New Front End Interface

  • Upgraded Solo Automatic Matchmaking

  • Tutorial

  • New Options

  • New Player Stats screen

  • Hero Compendium

  • Ingame Ladder page

  • New Game Lobby

  • New Hero Picking screen

  • Invisible Mode

General

  • You can now swap the placement of the minimap from the bottom left to bottom right hand corner
  • Fixed a bug in the game setup interface where referee count was incorrectly being set to the count of spectators chosen.
  • Fixed a bug in the game lobby where the current player count exceeded the max player count in games with spectators(2) and referees(1). e.g. "Players: 13/10". Now shows the correct max player count to match the main lobby game browser numbers. e.g. "Players: 13/13"
  • Added flood protection to the chat server to protect against invite to clan spam and create clan attempts
  • Updated br stringtables, thanks to Trilles
  • Fix for StatusStealth
  • This fixed an issue that was causing Witch Slayer and Pollywog Priest's crowd control abilities to dispel all states off the target
  • Recommended Items Updated
  • Fixed an issue causing the change password functionality in game to not work correctly.
  • Fixed an issue on the chat server where in certain cases players were not properly being promoted/demoted
  • Item cursor now changes to a targeting cursor when hovering over an allied unit
  • Stacked items (runes of blight, mana potions, health potions) will now sell for their full total value within 15 seconds of purchasing them. (e.g. if you buy two health potions for 200g then sell them within 15sec, you will now correctly gain 200g)
  • Logger's hatchet can now be sold within 15 seconds of buying it (but not if you used it)
  • Optimized client code so game server refreshes should no longer hang the client or user interface.
  • Added "Host:" and "Version:" to the /gameinfo and /gi commands in game, also added the server version for display in the game lobby screen.
  • Chat channels can now be saved via the interface and will be automatically joined when logging in.
  • Added messages to the game lobby for the following actions:
    1) When the host assigns someone as the new host
    2) When the host assigns someone as a spectator
    3) When the host assigns someone as a referee
    4) When the host locks or unlocks a slot
  • Fixed when heroes were 'running in place' after using a Homecoming Stone

Kongor

  • If you attack him from outside of his lair you will have 100% miss now
  • After leaving his lair, 1.5 seconds later he retreats to go back in and is invuln on the run back

Items

Barrier Idol

  • Fixed a bug that caused it to absorb huge damage when taken all at once
    Elder Parasite
  • Incoming damage multiplier reduced to 20%, from 30%
    Harkon's Blade
  • Increases manacost per attack to 75 from 50
    Nome's Wisdom:
  • The aura no longer provides a physical armor bonus. Instead, provides 2 Magic Armor
  • Recipe cost increased to 1060 from 260 (3100 total cost)
    Nullstone
  • Recipe cost reduced to 825 from 1325
  • Mana regen increased to 200% from 150%
  • Now grants +10 damage
    Runes of the Blight
  • Heal over time is no longer dispellable
    Wards of Sight
  • Now have a 50 gold bounty when killed

Heroes

The following auras can now be toggled between all units and heroes only:

  • Andromeda's Dimensional Link
  • Arachna's Precision
  • Moon Queen's Lunar Glow

Accursed

  • Fixed Flame Consumption to go off anytime he is below 400 health and takes non-fatal damage
  • Fixed Flame Consumption to properly dispel himself when it automatically goes off
  • Fixed Sear so it continues to apply the slow and the buff while his ultimate is active

Armadon

  • Charges gained from Restless are not longer capped at 4

Behemoth

  • "Voice"

Blacksmith:

  • Lowered base armor by 1.5
  • Base Damage lowered to 54-60 from 58-64
  • Flaming Hammer's projectile speed lowered to 800 from 1100
  • Flaming Hammer's negative magic armor starts at -1/-2/-3/-4 for the first 1 second, then reduces to 0 over its duration.
  • Base Manacost of Flaming Hammer increased to 95/110/125/140 from 95/105/115/125
  • Flaming Hammer's mana cost now increases by 10/15/20 with each level of Multicast

Blood Hunter

  • Blood Sense now reveals stealth targets

Chronos

  • Manacost on Time Leap increased to 135 from 120
  • Stun from Curse of Ages now scales as a .25,.5,.75,1 second stun from 1 second at all levels
  • Chono's leap damage lowered by 25 at all levels

Dark Lady

  • Dark Blades are now instant cast and don't interrupt movement

Deadwood

  • Proper announcement at hero selection
  • Rebalanced:
  • Base strength lowered to 23 (from 25)
  • Strength Gain lowered to 2.7 from 3.0
  • Agility Gain increased to 2.0 from 1.6
  • Base Armor increased to 2.24 from 1.24
  • Slow from throwing the log increased to 75% max from 60% max
  • Oakbolt's slow now lasts for 1.5/2/2.5/3 seconds, from 3 seconds at all levels.
  • Projectile speed when throwing a log increased to 1200 from 1000
  • Willowmaker
  • Cooldown rescaled to 85,75,65
  • Cast point lowered to 500ms from 750ms
  • Damage rescaled to 350, 650, 950 from 400,600,800
  • Debuff is now a constant 20% strength reduction at all levels from 20,30,40%
  • No longer splashes the debuff in a cone, only the single target
  • Stun duration increased to 1.5s from 1s

Demented Shaman

  • Base Intelligence lowered to 24 from 27
  • Strength Gain lowered to 1.8 from 1.9
  • Intelligence Gain lowered to 3.0 from 3.4
  • Damage rescaled to 44-56 from 41-59
  • The snare from Entangle will now give assists

Devourer

  • No longer gains strength from illusions
  • Touch radius of Hook changed from 60 to 75 and will consistently hit targets with a 75 radius regardless of what angle it is being thrown

Electrician

  • Damage of Clensing Shock against summoned units increased to 600,800,1000 from 600 at all levels

Engineer

  • Voice
  • Fixed a Turret bug that a bullet from the Turret doing 200+ damage
  • Fixed a bug causing the splash damage when a siege unit debuffed by Tinker to not deal AOE damage
  • Shield Field will only not purge a target if they are under the effects of Shrunken Head
  • This means the shield will purge of Jeraziah's Charm, for example.

Forsaken Archer

  • Voice
  • Skeletons now display a timer on the third ability indicating the time remaining for the next skeleton to expire (Thanks to Tisser)

Glacius

  • Base Agility increased to 17 from 16
  • Damage rescaled to 43-51 from 38-44
  • Base Armor increased to 1.44 from 1.24
  • Glacial Downpour is now a targeted AOE channeling spell with 400 range
  • AOE reduced to 600 from 635

Jeraziah

  • Fixed tooltips (a few errors)
  • Range of Inner Light increased to 500 from 400

Keeper of the Forest

  • Root can now be seen even when he is invisible

Legionnaire
-Terrify reworked:

  • Range increased to 550/700/850/1000 from 900
  • Manacost lowered to 55 from 75/85/95/105
  • Cooldown changed to 20 seconds at all levels from 25/20/15/10
  • Duration of the debuff changed to 14 seconds from 10/13/16/19 seconds
  • Damage per second rescaled to 5/15/25/35 from 15/17/25/33
  • Now reduces all damage (spell and attack) done by the Terrified target by 80% for the first 3 seconds of the debuff, tapering off to 0 over the next 4 seconds. (So the first 7 seconds of the debuff they do heavily reduced damage)
  • Still removed if they kill something

Madman

  • Manacost of Berserk changed to 50,80,110 from 100,150,205

Maliken

  • Model cleaned up
  • Voice
  • Stats tweaks:
  • Base Strength increased to 24 from 22
  • Strength gain increased to 2.6 from 2.4
  • Agility gain lowered to 2.0 from 2.4
  • Base Intelligence lowered to 17 from 18
  • Speed of Sword Throw projectile increased to 850 from 700
  • Radius of Sword Throw lowered to 200 from 225
  • Manacost of Sword of the Damned's healing mode reduced to 4,5,6,7 from 7,8,9,10
  • Range while under the effects of Possession reduced to 550 from 600

Night Hound

  • Base movement speed increased to 305 from 300
  • Base armor lowered to 5.8 from 6.36
  • Smoke Bomb cast range increased to 425 from 350
  • Smoke Bomb cast point reduced to 200 from 400
  • Pounce cooldown rescaled to 20,15,10,5 from 30,20,10,5

Nymphora

  • Fixed targeting circle radius
  • Base Agility lowered to 18 from 22
  • Base Armor lowered to 2.00 from 2.08
  • Stun from Nymphora's Zeal is now 1200 range at all ranks (from bad). Charges Nymphora gains rescaled slightly so the bonuses are zero at level 1 and the same at level 4

Ophelia

  • New effects for first ability
  • Command now allows Ophelia to control 1/2/2/3 creeps at once, from 1/2/3/3
  • Level 4 of Command no longer grants Magic armor to Ophelia's creeps

Pebbles

  • New death

Pharaoh

  • Anyone within 175 units of Pharaoh will be gauranteed to be caught inside of his mummy wall on use

Plague Rider

  • Agility Gain lowered to 1.8 from 2.0
  • Damage rescaled to 42-51 from 37-56

Pollywog Priest

  • Remodeled and effects redone
  • Range increased to 550 from 500
  • Base Armor increased from 1.14 to 1.30

Predator

  • "Voice"

Puppetmaster

  • Puppeteer's Hold duration lowered by .5 seconds at all levels

Pyromancer

  • Fixed Fervor doing 1 DPS too much to buildings
  • Fervor set not to propagate to illusions

Slither

  • Wards bounty to 10-15 from 3-9

Soul Reaper

  • Base Agility increased to 16 from 15

Soulstealer

  • Dread can no longer be toggled. This fixes the keybinding issues.

Succubus

  • Voice

Thunderbringer

  • AOE of Lightning Rod increased to 1000 from 800

Valkyrie:

  • Increase turn speed to 900 (from 360)
  • After hitting a target with Javelin of Light, an 800 area around the target will continue to be revealed for 3.34 seconds
  • Reworked collision on the Javelin of Light. It now has a radius of 80 (reduced from 110) and will consistently hit targets with an 80 radius regardless of what angle it is being thrown
  • Previously, it was using a rectangle 110 units wide to calculate collision, so when thrown on an angle it would often hit targets greater than 110 units away
  • Javelin of Light plays a popup indicating the length of the stun
  • Removed cast noise on casting Javelin of Light
  • Removed glow from Javelin of Light

Vindicator

  • Base Armor increased from 1.30 to 1.50
  • Damage rescaled to 45-55 from 39-61

Voodoo Jester

  • Base Agility increased to 14 from 13
  • Base Intelligence increased to 22 from 19
  • Intelligence Gain increased to 3.0 from 2.9
  • Initial projectile speed of Acid Cocktail increased to 750 from 650
  • Cast time on cursed ground reduced to 0.35 seconds (from 0.5)

Warbeast

  • Manacost of Battle Cry reduced to 15,10,5,0 from 15,20,25,30

Witch Slayer

  • Base Agility increased to 16 from 15
  • Base Intelligence increased to 23 from 22

Zephyr

  • The Gust of Wind from Gust now travels 540 total distance (reduced from 640)

  • Cyclones now display the time remaining before the next cyclone expires (thanks to Tisser)

  • Typhoon damage lowered to 60,80,100 from 60,90,120

  • Typhoon no longer spawns max Cyclones instantly. Instead, it spawns one Cyclone per second for the duration of the Typhoon.

  • Invisible Mode

  • Item cursor now changes to a targeting cursor when hovering over an allied unit

  • Stacked items (runes of blight, mana potions, health potions) will now sell for their full total value within 15 seconds of purchasing them. (e.g. if you buy two health potions for 200g then sell them within 15sec, you will now correctly gain 200g)

  • Logger's hatchet can now be sold within 15 seconds of buying it (but not if you used it)

  • Recommended Items Updated[/spoiler]

Más cambios a Chronos y algún que otro retoque. Según pone se espera el parche para este viernes. A ver si hay suerte.

B

y toavia no le tocan la cura al chronos... ahora meterá un poco menos, pero seguirá siendo igual de inmatable

Skelus

#187 Esos datos no son de fiar, los a copiado un retard mezclando todos los datos de la pre-beta, hasta que no saquen el oficial mejor no poner nada, es bastante seguro que el parche NO va a salir este viernes, el FE2 tiene muchos bugs todavía.

0.2.46.0 Pre-beta

[spoiler]Version 0.2.46

  • Stringtable fixes
  • Interface fixes
  • Matchmaking Fixes
  • New Notifications / Options
  • Leaver threshold lowered to 5%

Tutorial:

  • Fixed tutorial interfaces remaining on screen after quitting
  • Fixed an issue that would allow players to kill creeps prematurely during the basic hero controls phase, preventing them from progressing

Ice Ogre

  • Cooldown of the frost shield increased by 4 seconds (to 5s)

Chronos

  • Curse of Ages now steals 1/1/2/3 agility per charge, decreased from 1/2/3/4
  • Curse of Ages now stuns the target after 5 attacks, increased from 4
  • Targets stunned by Curse of Ages will now properly play their attack animation when the stun wears off
  • Added damage back onto leap
  • Chronosphere now freezes everyone by default, with Staff of the Master lets allies move in the field

Dark Lady

  • Turn rate increased to 900 from 360
  • Dark Blades don't interrupt movement, cast time removed

Defiler

  • Spirits movement speed increased to 500, from 400

Hellbringer

  • Negative Magic Armor is now 3,4,5,6 from -2.7,-5.1,-6.9,-8.3

Legionnaire

  • Sight removed from Terrifying Charge. If the person you are charging goes into the fog the charge breaks now. [/spoiler]
bLero

yo creo que hasta el 1 de abril no van a tocar nada

Mithy

#189 Oks Oido cocina. Si eso edito en 187.

miLo_

"Added damage back onto leap"

que pasa que ya no mataba en early y la gente ha empezado a llorar?

Yandr0s
  • Terrifying Charge Added
  • The Legionnaire charges very quickly at a target foe and swings wide with his mighty axe upon reaching them, dealing damage and Terrifying those unfortunate enough to be standing there. Terrified enemies attack very quickly, but do less damage per attack.
  • 1000 Range, 40/50/60/70 Manacost, 30s Cooldown
  • Charges at max movespeed towards the target. Being stunned or issuing another command will cancel the charge early.\n\nUpon reaching the target, forces an attack that deals 150/200/250/300% of your base damage and applies Terrify for 4/5/6/7 seconds to all enemies in a 110 degree 240 distance cone.
  • Terrify debuff: -50% Attack Damage, +50% Attack Speed

Coño esto sera verdad? que brutalidad no?? charge + taunt :O

B

tiene muy muy wena pinta. quiza asi el legio empezará a ser util de verdad, que es un personaje q me encanta jugar :)

C

"Ice Ogre

  • Cooldown of the frost shield increased by 4 seconds (to 5s)"

Quien o que es Ice Ogre?

_Akiles_

un neutral del bosque que castea la armadura que tiene el plague de 3rd skill

Skelus

0.2.48.0 pre-beta

spoiler

-------------------------------------------------------------------------------------------------------------------------
Teóricamente debería ser la 0.2.47.0, pero es la versión oficial.

kOnOrZ

Lo que tienen que hacer es pegar un buen nerfeo a Zephyr y Chronos...

Zendel

#197 Nooooooooooooooooooooooooooooooooooooooo, le han quitado la modificacion al ultimate de glacius, nooooooooooooooooooooooooo....!!!

De verdad, estaba dpm tal como lo tenian puesto, lo casteaba a una distancia muy escasa pero la suficiente para no estar en medio de todo el jaleo de la batalla recibiendo stuns.
Una pena la verdad :( Era mi cambio mas esperado para esta actualizacion.

miLo_

#199 +1

lo hubiera convertido en un heroe algo mas viable, no que ahora o te haces daga + shrunken (y aun asi te pelan a tortas) o te esperas a que la cosa esta muy suave para poder meterte

Yandr0s

Que cambia en el ulti de galcius? tal como esta ahora me pone brutoteh, me he hecho un 16-3 -16 fresquisimo esta tarde xD

miLo_

en el anterior test patch pusieron que el ulti lo pudiera castear a 400 de rango

Kaneas

Vamos, aunque sea que no tuviera que estar en el centro centrisimo para poderlo castear, no?

Skelus

0.2.49.0 pre-beta

spoiler

nuevo heroe en movimiento "phade"

http://www.facebook.com/video/video.php?v=376106911740

Se "supone" que será Mortred del DotA, aunque no hay nada dicho.

Zendel

#203 Exacto, practicamente casteabas al borde del area que cubria el glacial downpour, y era muy interesante, porque asi podias evitar tener que hacer la shrunken head para no estar en medio de todo el follon.

#204 Pues no me gusta, me parece una cani total xD Le falta el medallon de oro y los anillos xD

sombrio24

#204 melafo

que tìpo de heroe sera? supongo que sera agi No ?

xPipOx

El nuevo heroe a mi tampoco me termina de convencer : /

Skelus

Añadido link del vídeo y datos del parche en #204.

Mithy

parche 0.3.0 beta

spoiler

Link oficial

Mola tela la interface nueva.

B

me gusta el mini-buff al madman, especialmente lo del stalk.

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