Riot just recently updated the PBE realm with a new patch. The announcement can be found HERE. The changes can be found below.
Draven the Glorious Executioner
Damage:50(+3.5 per level)
Health:502(+82 per level)
Mana:282(+42 per level)
Movement Speed:305
Armor:19.3(+3.3 per level)
Magic Resist:30
Health Per 5 Sec:5
Mana Per 5 Sec:6.95
Range:550
(The data for the Range on all of his spells may be inaccurate)
Wicked Blades (Passive)
Draven's Critical Strikes deal bonus physical damage over time. Spinning Axe also causes this effect even if it does not Critically Strike.
Spinning Axe
Draven's next attack will deal 0.6 bonus physical damage. The bonus is equal to 45/55/65/75/85% of his total Attack Damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.
Cost: 45 Mana
Range: 0
Cooldown: 12/11/10/9/8 Seconds
Blood Rush
Draven gains 40/45/50/55/60% increased Movement Speed for 1.5 seconds and 20/25/30/35/40% increased Attack Speed for 3 seconds. The Movement Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.
Cost: 40
Range: 0
Cooldown: 12 Seconds
Stand Aside
Draven throws his axes, dealing 70/105/140/175/210 (+0.5) physical damage to targets hit and knocking them aside. Targets hit are slowed by 20/25/30/35/40% for 2 seconds.
Cost: 70
Range: 300
Cooldown: 18 Seconds
Whirling Death
Draven hurls two massive axes to deal 175/275/375 (+1.1) physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals 8% less damage for each unit hit (Minimum 40%) and resets when the axes reverse direction.
Cost: 120
Range: 1050
Cooldown: 110 Seconds
Champion Changes
Ahri
Fox-Fire: Damage decreased to 40/65/90/115/140 (+0.4 increased) [max damage:80/130/180/230/280 (+0.8 increased)], from 40/70/100/130/160 (+0.375) [max damage:80/140/200/260/320 (+0.75)].
Spirit Rush: Damage decreased to 85/125/165 (+0.35 increased), from 100/140/180 (+0.3).
Ezreal (All buffs, Pulsfire skin incoming?)
Essence Flux: Mana Cost decreased to 50/60/70/80/90 Mana, from 60/70/80/90/100 Mana.
Trueshot Barrage: Mana Cost decreased to 100 Mana, from 150 Mana.
Galio
Resolute Smite: Ability Power Ratio decreased to .6, from .7.
Graves
Buckshot: Bullet Damage decreased to 60/95/130/165/200, from 60/105/150/195/240. Damage per additional bullet increased to 35%, from 25%.
Smokescreen: Duration decreased to 4 seconds, from 5 seconds.
Jax
Empower: Damage decreased to 40/75/110/145/180, from 40/85/130/175/220.
Kog'Maw
Living Artilery: Bonus Damage to Champions decreased to 125%, from 150%.
Nautilus
Titan's Wrath: Damage decreased to 30/55/80/105/130, from 30/60/90/120/150.
Renekton
Slice and Dice: Dice - 50 Fury Bonus Armor Reduction increased to 15/20/25/30/35% from, 15/17.5/20/22.5/25%.
Swain
Range increased to 500, from 480.
Decrepify: Slow % increased to 20/25/30/35/40%, from 20/23/26/29/32%. Range increased to 625, from 550.
Ravenous Flock: Cooldown decreased to 8 at all levels, from 10 at all levels.
Urgot
Hyper-Kinetic Position Reverser: Bonus Armor and Magic Resist reduced to 60/90/120, from 80/105/130.
Terror Capacitor: Shield Hit Points reduced to 80/130/180/230/280, from 80/140/200/260/320.
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