Phosphor Games y Nether Productions nos presentan Nether, un shooter multijugador masivo online que podemos calificar en el genero de juegos ‘survival-horror’. Nether contara con un mundo persistente (64 jugadores por servidor)enteramente ambientado en un entorno urbano. Nether desafiara a los jugadores a sobrevivir día a día a un entorno post apocaliptico mientras tratan de descubrir la verdad sobre el evento que cambio la faz de la tierra para siempre.
Los jugadores formaran parte de los pocos habitantes humanos que sobreviven en una ciudad devastada donde los restos a la humanidad se han convertido en un grupo de supervivientes sin ningún tipo de ley. Como jugador deberás usar la habilidad y la astucia para conseguir comida, armas y otros suministros necesarios para la supervivencia, mientras decides si confiar o no en otros jugadores.
CARACTERÍSTICAS
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Un medio urbano / ciudad vasta y vertical, donde los jugadores pueden acceder a casi todos los edificios, incluyendo los rascacielos de varios pisos.
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Perspectiva en primera persona crea una experiencia de supervivencia verdadera.
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La necesidad de alcanzar un objetivo mundial, junto con la escasez de recursos fomenta gameplay emergente y de cooperación.
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Meld de PvE (jugador contra entorno) y PvP (jugador contra jugador).
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Necesidades de supervivencia, como el hambre y la resistencia que los jugadores tendrán que mantener a vivir.
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Una variedad de enemigos peligrosos con diferentes habilidades y comportamientos.
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Nuevas armas y objetos que se disponga de los jugadores explorar el mundo del juego
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Zonas seguras que necesitan ser defendidas de Nethers y donde los jugadores pueden comprar, vender, artículos de comercio y almacén.
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Hasta 64 jugadores por servidor de juegos.
El juego se encuentra actualmente en Beta.
Comentar también que si pensáis que esta siendo desarrollado por los mismos del WarZ , leer #21
Notas de parches
Patch Notes 10/30/13
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Fixed the server list, added filters,
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gave servers real names and region info
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Removed reticle from hip fire
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Added a compass to the HUD
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Fixed a bug that was limiting Nether spawns to 1/4 the intended amount
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Reduced ratio of gun and ammo spawns in the map
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Increased server stability
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Added a better looking map
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Fixed some potential bugs and exploits with items and marketplace
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Fixed AI aggro bugs causing them to occasionally not hear players
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Admin/Dev nameplates will now show up colored
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Death messages in chat box will show up colored
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Added game pad support with default controller mapping
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Fixed Vanity items sometimes not displaying on other players
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Fixed overly large backpacks
Patch Notes 11/5/13
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Removed bottom 3 character slots in order to greatly speed up player spawn times
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Added informational message and fix "spinning camera" while waiting to spawn
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Improved server stability, should no longer crash every few hours
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Fix some inventory bugs, global/player inventory should now be more reliable
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Fixed players sometimes having the wrong weapon pose
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Fixed junk items not appearing in your global inventory at times
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Add a delay upon logout - player must wait 5 seconds before exiting the game
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Removed some potential exploitable config settings like changing view mode and turning off fog
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Fixed some bugs and added some better error messages when attempting to run the game without the launcher
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Server name is now shown above the chat box
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Moved large message text from center screen to bottom of screen
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Added better error messages to launcher explaining login issues
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Fixed some login problems related to nonstandard characters in username/password
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Fixed some bugs with the chat window disappearing at inappropriate times
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Fix some sliding enemy animations
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Rebalanced level tables to make it slightly harder to reach max level
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Crawling/proning should no longer allow you to clip the camera through the ground
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Speed up charge attack for all weapons
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Added full/empty server filters in the server list
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Prevent the player from attempting to join full servers by greying out the play button
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Fixed black screen issues by reloading the server list if joining a server failed
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Added error messages when failing to join a server
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Added several additional graphics options to settings screen
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AmbientOcclusion, VSync, DynamicLights, DyanmicShadows, Bloom
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Player position will now be appropriately saved upon logout
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If player cannot spawn upon logging back in they will automatically be respawned at a known spawnpoint
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Added some backend admin functionality to help identify cheaters
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Launcher will no longer improperly report full hard drive
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Launcher will now automatically run as administrator to prevent issues with downloading
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Various art fixes for z-fighting
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Various texture improvements
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Fixed some floating objects - fences/cars/etc
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Fixed a bunch of world collision issues
Patch Notes 11/8/13
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Fixed potential crashes and lockups on the client related to physics code
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Greatly improved framerate on the client (Some users should see performance increase)
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Fixed a problem where servers would eventually stop responding to connections
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Fixed an issue that would eventually degrade performance on the servers
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Added more controls for admins to easily ban and kick cheaters from within the game
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Added bullet whiz-by sounds near the player
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Added bullet impact sounds near the player
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Marketplaces will now show up as icons on the map
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Fixed some pickups that previously couldn't be picked up
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Added some fixes to try to address looping download issue in launcher
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Added some fixes to try to prevent admin-related problems when installing
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If installer fails, it won't try to redownload it if it doesn't need to
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If the game is now already running when the installer starts, it will make sure to kill it first
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Fixed some launcher issues arising from installing two launchers in two different directories
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Fixed voice chat to be more reliable
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Added setting to mute all voice chat in the settings menu
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Fixed several collision issues
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Fixed an exploit where market could be made accessible anywhere in the map
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Removed marketplace access from character select
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Restored random spawning until we can balance saved locations
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Players can now enter console commands in the chat box by prefacing them with "/"
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Various art fixes and texturing fixes
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Tool-tips now available on skills - Click a skill and description will pop up
Patch Notes 11/15/13
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New fall damage implementation based on distance fallen, not velocity.
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Damage will start at about 1.5 stories and death will occur at 4 stories.
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Support for Guest Key access has been unlocked
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Changed base FOV to 90, fixed some UI related issues with manually tweaking FOV in ini files
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Fixed some audio issues with gunfire and bullet impacts
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Player’s cosmetic items will now show up on the character select screen
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Added a flashlight to the game
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Flashlights can be bought in the store or found in the world
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Press “F” to toggle flashlight
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The first flashlight in your inventory is counted as “equipped”
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Made nighttime much darker
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Added new Cosmetic items, including a Nether Helmet, Nether Armbands, and a Nether Backpack
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Added the ability to patch the game with delta patches instead of full game downloads
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Fixed for AI sometimes looping hit react animations when dying
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Fixed insta-kill hunter attack, fixed Nether AOE attacks in general to behave properly
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Fixed hunter not patrolling properly
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Re-balanced loot to respawn more frequently but with lower rates of gun spawns
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Fixed some severe lag issues that occurred whenever an admin joined a server
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Fixed some possible lag issues that popped up under certain conditions after a server has run for several days
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Added new settings option to hide the chat window entirely
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Low health sound mode is now only triggered when health is changed
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Low health sound mode is turned off once the player returns to character select
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Player disconnect timer will now be interrupted by taking damage
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Player disconnect fades out sounds over its duration
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Fixed some improper store icons for several inventory items
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Slightly tweaked some store prices
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Added a dynamic text frame to the launcher that we will use to communicate server maintenance and patch notes
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Fixed some world meshing in the safezone
Patch Notes 11/27/2013
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Major fix for a bug causing lag and server degradation over time
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General performance improvements for the game client
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Fixed a bug causing very low framerates in certain circumstances
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Added a new Surge objective
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Players must kill a mini-boss that attacks random areas of the city
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Speed hackers will now be logged and automatically banned from all servers after enough offenses
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Added support for VAC which will be turned on in the next patch
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VAC is now active for Nether, but VAC bans will not begin to be enforced on servers until the next patch
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Objective information is now displayed more clearly on the map
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Food and healing items will now stack to some degree
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Food and healing items will be harder to use in combat due to a longer hold timer for the quickslot
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Added a throwable “road flare” which lights up an area for 60 seconds
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Added a throwable “smoke grenade” which causes a visual impediment for 30 seconds
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Reduced nametag display distance to about 15 meters
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Added 2 versions of a Pilgrim Hat for Thanksgiving (limited time only!)
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Fixed some incorrect icons in the inventory UI
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Reduced base player speed in walk and crouch
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Players will now gain small amounts of XP for selling items
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Players will now gain XP in a radius when Nether are killed
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Nether-skin backpack will now only be purchasable using in-game cash
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Added on/off sounds for flashlight
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Minor store price rebalance
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Fixed some 3rd person animation issues with regards to players rotating around their pivot point
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You can now delete your character (will only reset temporary stats for now like current level, health, and hunger meter)
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Fixed an issue with the settings menu incorrectly displaying current settings
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UI updates for the character screen
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Launcher will now prompt to upload crash reports to help us diagnose issues
Patch Notes 16/01/2014
• Motorcycle/Dirt Bike- There are motorcycles that spawn in the world. This is very much in a "early access" state- if you are carrying gear you don’t want to lose, it is recommended you deposit the gear in the global inventory before riding.
Known issues:
• There is some network rubberbanding that causes bike to appear to hiccup
• If bike is laying down, press E to start flipping it over, and E again when it is upright
• FRAPS may have perf issues while riding motorcycle.
• Group System- Group chat, group members show up on map, easily identifiable nametags
Group system overview/instructions:
• Access the group screen from the main menu bar.
• Invite people to your group by clicking the plus icon next to their name in the right most column.
• Invites appear in "invites" window. You can accept or ignore them. Accepting an invite, while your currently in a different group will cause you to leave that group.
• You can send chat messages to only your group members by beginning your message with /group.
• You can return to global chat by typing /say.
• Group member's name tags always appear over their heads.
• Group member's locations can be seen in the map screen.
Escort Mission- new objective where you have to bring a heavy box with a glowing beacon to shopkeepers in Safezones. The box attracts Nether, and you can’t use weapons while holding the box, so 'Group' up with other players to successfully complete the objective. Everyone in your 'Group' will receive the escort reward.
• New Cosmetic Gear in the marketplace- Russian Hat, Motocross Helmet, Ski mask (balaclava), Ballcap, Face Bandana, Half Mask, Spray Mask
Arreglos:
• Disabled console log off
• Stamina drains on jumps, to discourage sprint-jump bunny hopping (note jump does not require stamina to use)
• Fixed bugs with Character screen not showing proper items
• Made it so nametags for group members look different and appear more readily.
• Fixed bug with map objective info not appearing correctly online.
• Hid lock and quest icons for quickslot item icons.
• Adjusted red dot sight to be more clear and smaller
• Fixed issues with Glider not showing up on other players
• Added enemies to subways
• Various Map fixes
• Various Nether bomb fixes
• Fixed stat screen interface issues
• Fix for throwing grenades in Safezones
• Adjusted ground textures, wear patterns on ground
• Fixed the courier package inventory icon to match the mesh
• Added spawn protection timer with a random variable between 10-15 seconds
Precios del juego
Ahora mismo hay tres packs para reservar este survival horror, que son:
Watcher package: da acceso anticipado al juego (19€)
Believer package: da acceso anticipado al juego, 3 guest keys (cada una ofrece 72h de juego) y 20 Nether Gold. (28€)
Chosen package: da acceso anticipado al juego, 5 guest keys (cada una ofrece 72h de juego) y 50 Nether Gold. (45€)
Informacion de interes
¿Dónde solemos jugar?
SERVIDOR: EU-WEST1: Golden Friend
¿Cómo solemos comunicarnos?
TS: ts3.dayz.es
CANAL: Nether
PASSWORD: mv
Grupo Nether MV:http://steamcommunity.com/groups/mediavida-nether
Web Nether: https://www.playnether.com/
Compra por Steam: http://store.steampowered.com/app/247730/?snr=1_7_15__13
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